by Richard Carey | May 3, 2009 | Learning Games & Simulations
Serious games and simulations embrace subjects as diverse as health care, emergency preparedness, world history, algebra, ethics, emotional intelligence, team building. Thanks to Eliane Alhadeff for showcasing some of this diversity in these slides.
by Richard Carey | Apr 28, 2009 | Educational Technology
Beginning this September New York City will be home to Quest to Learn, one of the most innovative 6-12th grade public schools in the country, that will use game design and game-inspired methods to teach critical 21st century skills and literacies. Created in...
by Richard Carey | Apr 27, 2009 | Social Media
Between the Susan Boyle phenomenon, participating in a panel discussion on the importance of social media in business as part of NYC Entrepreneur Week and watching clients eyes cross when I urge them to Twitter, I’ve been thinking a lot about social media...
by Richard Carey | Apr 15, 2009 | Social Media
Just minutes after West Lothian phenom Susan Boyle walked onto the stage of Britian’s Got Talent last Saturday night, even snarky Simon Cowell’s heart was melting under the brilliance of her song. So too everyone fortunate to be watching the show live...
by Richard Carey | Jan 6, 2009 | Marketing, Learning Games & Simulations, Next Tech
After developing educational technology products for Pearson and Scholastic, I’ve come to appreciate the value of creating products that are accessible to users with vision-, hearing- and learning-related disabilities. Whether because they are English language...
by Richard Carey | Oct 6, 2008 | The Anthropocene, Learning Games & Simulations
Narrative story telling has been part of the the human experience since we told tales of the days hunt around the fire, about what it was like to “be there” when this or that event happened. From that oral tradition, we learned to write them in pictures,...
by Richard Carey | May 6, 2008 | The Anthropocene, Learning Games & Simulations
As a cold-war baby one of my favorite cartoon strips was Mad magazine’s Spy vs. Spy. That all flashed back to me a few years ago at the second Serious Games Summit in Crystal City, VA, just across the highway from the Pentagon. There, it didn’t take long...
by Richard Carey | Apr 10, 2008 | Learning Games & Simulations
How could you go wrong choosing William Shakespeare’s plays and characters to be the centerpiece of a massively multiplayer online game? Just ask Ted Castronova who received a “genius grant” from the MacArthur Foundation to create Arden: The World of...